# desync_unsafe_camera_read

view_get_xview and view_get_yview can return different results for each player. If their value has any effect on the gameplay logic, and can cause a desync during online play.

x = view_get_xview() // WARN: Possible Desync. Consider using get_instance_x(asset_get("camera_obj")).

# Resolution

get_instance_x(asset_get("camera_obj")) or get_instance_y(asset_get("camera_obj")) perform the same function with sync safety.

If you prefer view_get_xview and are certain the code only has local aesthetic affects, suppress the warning with // NO-WARNING or commenting it out in assistant/assistant_config.yaml